"We have the really complex kind of color theory system so they all obey rules, like leaves having complimentary colors compared to the grass and things like that," art executive Grant Duncan says in a new video. "And the same goes for silhouettes. So, if the planet's very hot, we'll have things like everything becomes the little bit more dusty out or you'll get more sharp shapes."
As players journey toward the core of No Man's Sky's universe, the creatures and landscapes will become more "unsettling," Duncan says. That sense of discovery and weirdness is the main feature which will drive players by the game -- not which Hello Games expects anyone to actually reach the core of No Man's Sky's universe.
Window Tinting Santa Barbara